makerworld
Marble Cube Maze – The Ball Challenge
- Designer
- kevToeg
- Designer relation
- Followed
- Kategori
- Toys & Games
- Licens
-
Standard Digital File LicenseSe platformens konkrete vilkår.
- Designer commercial
- MakerWorld Commercial License
- Først set
- 2026-07-15 10:58
- Sidst set
- 2026-07-15 10:58
- Tags
Beskrivelse
Please follow me IG: https://www.instagram.com/tc_toegel_creations/ Boost Me (for free) 💚 Love my creations? 💚 Show your support by giving me a like 👍, following me 🔔, downloading & printing my designs ⬇️, leaving a review ⭐, or boosting my work! 🚀 Every bit of support fuels my next creation. Thanks for being awesome! Boost The Cube Maze is a fascinating skill and puzzle game that must be solved by tilting and rotating the cube. It combines focus, logic, and motor skills, making it perfect for players looking for a challenge. Game Mechanics: Starting Point: The ball is inserted at the marked position "S." Once the ball is inside the cube, the maze must be solved in a single attempt. Goal: Guide the ball through the hidden maze to the endpoint without leading it into a dead end. Interaction: The cube is moved by tilting and rotating. Players use gravity to navigate the ball safely through the maze. Difficulty Levels: Large Ball: Easy difficulty – wider paths and less turns. Medium Ball: Medium difficulty – narrower paths and more turns. Small Ball: Highest difficulty – very narrow paths and most turns. Variants: With Localization: Small holes on the sides of the cube allow players to see the ball's position. This variant provides visual feedback and makes solving easier. Without Localization: Fully closed sides for blind navigation. This variant is more challenging and requires the use of a special trick or intensive practice. Note: The game promotes patience and problem-solving skills, ensuring lasting fun whether played solo or in competition with friends! Membership ☕Would you buy me a coffee? ☕ 💸Or interested in a commercial licenz?💸 Join
Kandidatvurdering
Opdateret 2026-07-15 18:46Sub-scores
Der skal mindst to scoremålinger til før udviklingen kan vises.
Hvorfor
- Ingen aktuel trendplacering; curated/importerede snapshots giver ikke trendscore.
- Engagement score 32.1: 68 usage, 24 likes.
- License score 65: designerlicens estimerer ekstra omkostning/friktion og value-for-money; verificer altid rettigheder manuelt.
- Designerlicens value-for-money signal: 131 modeller til rådighed.
- Designer er markeret som followed; relationship score 15.
- Produktmatch-signaler: box, guide.
- Toy-risk signaler: toys.
- Toy-risk signaler kun i tags: toy, fidget. Tags vægtes som medium risk, ikke hard reject.
- Kategori Toys & Games rammer toy-risk guardrail og afvises som kandidat.
- Risk score 90 trækker ned i Opportunity Score.
- Opportunity Score er nulstillet, fordi modellen rammer en hard guardrail eller et ikke-interessant keyword-filter.
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Snapshots
| Tid | Rank | Usage | Likes | Hot | Design |
|---|---|---|---|---|---|
| 2026-07-15 10:58 | 75 | 68 | 24 | 26 | - |