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I am a multi-disciplined Designer with over 26 years of experience in interactive design, UI/UX design, print design, and motion graphics. I model characters and creatures in ZBrush and print my creations on my Prusa MK3 and Saturn. While working for EA Games, I was responsible for the UI Design for many products including; Minions Paradise, The Sims, and TetrisBlitz. Hasbro, being one of my frequent clients has also given me the opportunity to work on Monopoly, Clue, CandyLand, Operation, Magic the Gathering and a collection of game titles I cannot disclose at this time.
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